- Autotune vs melodyne how to#
- Autotune vs melodyne upgrade#
- Autotune vs melodyne full#
- Autotune vs melodyne software#
Natural Vibrato will minimize or accentuate vibrato found in the original performance. Slowly increase the Humanize amount until the sustained notes adopt the natural variations in pitch found in the original performance. The longer notes that are sustained will probably sound too static now, which is fine. Set Humanize to 0 and Adjust Retune Speed until the shortest notes in the performance are in tune. There’s a little trick to setting up Humanize properly. This knob helps Auto-Tune differentiate between short notes and sustained notes, allowing you to apply a slower Retune Speed to just the sustained notes. To add realism to sustained notes at high retune speeds, you can use the Humanize knob. This knob affects how much pitch correction is applied, with higher values decreasing the amount. Increasing Flex-Tune allows for more pitch variation, which can be used for expressive purposes. The advanced sections will be more suitable for readers looking to take their pitch correction game up a notch. If you've never used Melodyne or Auto-Tune before, the basic pitch correction sections of this guide will help get you started.
Autotune vs melodyne software#
Both software can apply natural and robotic pitch manipulation, but there are a couple features I’m about to discuss that give each device an edge over the other. Melodyne excels at natural pitch correction, while Auto-Tune lets you achieve classic T-Pain style vocals. The two plugins I’ll be walking you through include Celemony’s Melodyne and Antares’ Auto-Tune Pro. It’s easy for a listener to tell if pitch correction has been applied poorly. Alternatively, if you take a vocal in the opposite direction, you want the robotic vocal to sound like it's intentionally been processed that way. If you’re going the natural pitch correction route, you want a vocal recording to sound as organic as possible. You can buy Melodyne editor, but not mine though, I'm not selling.Being able to choose between natural pitch correction and hard-tuned pitch correction is an incredibly valuable ability, but to do this, you need to build up your technical knowledge. I love Melodyne interface, it's big, visible and with good contrast on everything. (I wish for a sample clone-tool.) I wonder how auto-tune handles vocal timbre-shifting? Does it clone samples or what? Downloaded it but never got it to work.
Autotune vs melodyne how to#
The debate is how to get rid of timbre-changing from flattend vibrato or to prolong vocal-notes but keep natural vibrato. I can musically re-arrange what I want and my voice quality as tenor high C is great and me singing bass low-D is also great. I have nothing bad to say about it, (I had time-delay ones) only missing what it doesn't adress, yet. The Melo editor is going to have that cursor-audition so today I would go for the plug-in with free up-date to the DNA-editor. With melodyne bridge it is an advanced plug-in and stand alone app. I tried the plug-in but I wanted to hear the blobs just by draging the cursor, without play-back of Logic. I use Melodyne 8-track studio version Cre8. The time-stretch features in Melodyne are very nice, although one can approximate some of this with the option-drag stretch features in Logic.
Autotune vs melodyne upgrade#
Still, the upgrade path costs as much as buying one of the other plugins!
Autotune vs melodyne full#
I currently have the light version of Waves Tune, but would like to have the features (such as the pencil tool) only available in the full version. Thus far it looks like no single plugin does it all, at least in terms of encompassing the features I want. (-) bad pitch transpose - chipmunking even with Formant turned onįeel free to add to this list or comment. (+) automatically updates if project structure changes
(+) great pitch transpose - seems as good as Melodyne, even +/- 4 semitones (-) audio updates on project structure change, but not visual update, so still have to re-record into plugin
(-) must re-record into plugin upon edits of Logic project (that is, inserting or removing time, moving audio, etc) (-) no export of MIDI (except full versions)
Here are the pros (+) and cons (-) as I've determined thus far: I instantiated the current demos of all three in a Logic project, testing on a female vocal part.